One of the biggest reasons I love gaming of all types is the way it brings people together. I’ve met so many amazing people by simply being interested in a certain video game, or a tabletop game, or even a collectible card game. Some of the most lasting friendships I have were forged through those shared passions. You can learn a lot about the kind of person behind the keyboard or on the other side of the table in such a short time. A lot of it is in their play style and how they react to a challenging situation (or an overwhelming victory).
Recently I started playing World of Warcraft again to get a little more online hang out time with some real life friends that are more than a little scattered across the country. In no time I was meeting a ton of new players from the guild and getting to know each of them through chat or over the headset.
When news that our guildie Kimilyn had passed away broke, I felt compelled to make something to honor a fellow gamer whose own passion for the game and specifically the PVP aspects of it drove me to play a little harder when I was lucky enough to step into a battleground with her. She was kind, caring, fun, and utterly ruthless on the field of battle.
Kimilyn’s guild note says it all: “PVP.thats it.PVP.nothing else”
I’ve started doing a little bit of nerdy portraiture based on characters from World of Warcraft. This piece was commissioned by a friend recently and it was actually a fun exercise working in a this style that I’ve not touched on for a little while. Digital color and art making has been a struggle but I’ve started feeling more and more at home with my style in the computer. But with these sort of portraits I feel like it’s a lot lower stress and just allows me to play with technique and handling rather than getting bogged down with concept or even too much with composition.
I’m looking forward to doing more of these and seeing how the style develops from there!
I love Blade Runner. It’s actually a shame it’s not in my movie collection yet. I’ll have to remedy that in the near future and see if I can’t grab it on blu-ray. The gritty atmosphere, the details and Scott’s ability to create a world you can almost smell are all on show here. If you haven’t seen this one, you’re missing out.
In an effort to push my limits a bit more in the digital realm, this piece was done entirely in the computer. I had a rough sketch I worked out in my book but from there I worked exclusively in photoshop. I really wanted to push myself on detailing an environment as well. The city is such a huge character in the movie and gives just as much to the narrative as the actors. The color scheme is worked from a base CMYK set up and this was actually created with cmyk layers for screen printing. I’ll likely never work that way again, it’s just so much hassle to set everything just right, but it did teach me a lot as much as I hated it.